3/8/2024 0 Comments Ultima iii exodus nes box artI took the game to Joe's house, and we beat our collective brains against the devilish, though mostly logical, puzzles. I spent hours playing Zork and hours away from my CoCo thinking about Zork. When the troll swings his massive axe at your head, the beast conjured by your imagination is much scarier than any vector rendering created by a committee of artists could ever be. There's no graphics? What kind of game is that? Well, my jaded little dumpling, it's a fantastic game. Now as you try to explain text-based adventure games, the blank stares of those who grew up using a mouse will leave you disheartened. We quickly saved, turned off the game, and went to bed. But to our sleep-deprived brains, it was meant just for us. You should be in bed." It was a throwaway joke that could have surfaced at any time. Then we spoke to a character in a village, who said, "It's too late to be playing Ultima. I had thrown off the shackles of adult control. This was also my first time ever staying up that late. Only when the sun came up did we realize how long we'd been playing. We took turns playing, handing over the controller whenever we managed to kill off the whole party, which was often. The character selection, upping the stats, choosing the right equipment, learning spells, talking with NPCs. Ultima: Exodus was the first RPG I'd ever seen, and I was in love with the whole experience. Joe, Craig, and I were at Joe's house for the weekend, playing Nintendo. Video Games I Have Loved and That Have Loved Me Back by Michael Channing Ultima: Exodus for the NES
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